Retailing, a New Luminary & Cynosure of Business a Corporate Outlook

DEFINITION AND SCOPE OF RETAILING

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The word 'retail' is derived from the French word 'retailer' meaning 'to cut a piece off' or 'to break bulk'. In simple terms, it implies a first-hand transaction with the customer.Retailing involves a direct interface with the customer and the coordination of business activities from end to end - right from the concept or design stage of a product or offering, to its delivery and post-delivery service to the customer. The industry has contributed to the economic growth of many countries and is undoubtedly one of the fastest changing and dynamic industries in the world today.

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Retailing and the Marketing Mix

Retailing forms an integral part of the marketing mix and includes elements like product, place, price, people, presentation and promotion. Place relates to the distribution and availability of products in various locations. Customers are first introduced to the product at the retail store. Organizations sell their products and services through these retail outlets and get feedback on the performance of their products and customers' expectations about them. Retail stores serve as communication hubs for customers. Commonly known as the Point of Sale (POS)' or the Point of Purchase (POP), retail stores transmit information to the customers through advertisements and displays. Hence, the role of retailing in the marketing mix is very significant.

GLOBAL OVERVIEW OF RETAILING

With total sales of US$ 6.6 trillion, retailing is the world's largest private industry, ahead of finance (US$ 5.1 trillion) and engineering (US$ 3.2 trillion). Some of the world's largest companies are in this sector: over 50 Fortune 500 companies and around 25 of the Asian Top 200 firms are retailers. Wal-Mart, the world's second largest retailer, has a turnover of US$ 260 billion, almost one-third India's GDP. As many as 10% of the world's billionaires are retailers. The industry accounts for over 8% of GDP in western countries, and is one of the largest employers. According to the U.S. Department of Labor, more than 22 million Americans are employed in the retailing industry in over 2 million retail stores.

KEY DRIVERS OF RETAILING IN INDIA

In the pre-liberalization supply-led market, the power rested clearly with the manufacturers. In today's demand-led market, it's the consumer who calls the shots. Over the last decade, there has been a significant evolution in the Indian consumer, mainly due to the liberalization of the consumer goods industry that was initiated in the mid-eighties and accelerated through the nineties, combined with a growing consumerism driven by the media, new opportunities and increasing wealth. Although this change is most noticeable in the metros, it has affected consumers in smaller towns as well. Many retail organizations have customer relationship management (CRM) programmers that help find out about their customers' purchase patterns. This also enables them to design a comprehensive benefit package for them. Retail organizations like Shoppers' Stop have used customer loyalty programmers with success, increasing their active base of consumers and delivering innovative benefit plans for them. They also focus on getting a larger share of sales from the loyal base of consumers.

Recent Format Developments

New retail formats have begun to supersede conventional ones. Independent big-box multi-brand department stores have started selling footwear as a category, especially in metros and cities. Malls are another new shopping format that is growing rapidly in the metros. Many upcoming footwear retailers are obtaining space inside the mails as mall partners to take advantage of the ready footfalls available. For the existing independent Bobcat stores it is expensive now to run campaigns and promotions to attain the required footfalls and expected conversion.

Merchandise Presentation and Visual Merchandising.

Bobcat pioneered the concept of show window displays in India with a style that was unique to the company. It was professionally managed, with an exclusive team handling the motif and the design. Every moth the direction to decorate the show windows were given by a mailer prepared by special decorators. Sales personnel in each store were trained to be window decorators too. Recently, these windows had to be done away with because the company thought that they should follow the contemporary practice of free-access retailing, where all merchandise pairs are displayed in open shelves to enable customers to help themselves. Remember, in India footwear is always tried on a footstool and bought after considerable service extended by the sales person personally. Free-access retailing may work when there is adequate space inside a store to move around. The effect of such 'pigeon-hole' free access is that they give an impression that they are Bobcat's R-Pair outlets.

STORE DESIGN AND THE RETAILING IMAGE MIX THE SPACE MIX

For the retailer space is money. The store has to be planned in such a way that it optimizes the selling area and minimizes the non-selling parts. The selling area is used to present the merchandise and the non-selling part is account for by circulation space, aisles, staircases, lifts, facilities, the back area, etc. The area in a typical department store is: selling area about 60%, circulation area 15% and back area 25%.If the store has any extra area, it is given to concessionaires to complement the store offering mix and to de-risk space. Examples are Planet M in Shoppers' Stop, Planet Sports in Pyramid and Ways in Lifestyle.In a garment retail store, planning the size of the customer segment is intercepted and there wardrobe mix of garments and accessories mapped. This then determines the number of styles and the range width of the category. Then a business plan is made based on the integration with space.

The selling space is then configured in terms of size and location of goods based on the mix of staple, convenience and impulse merchandise Staple Goods are the core USP of the store. These constitute about 55% of the store offering and are4 kept at the central and deeper ends of the store. This enhances visibility, since the customer has to pass through the entire store to reach them. The shirts and trousers section in department stores form the staple merchandise. Similarly, grains and sugar are the staples in a supermarket. Convenience goods are no-fuss basic merchandise that constitute about 30% of the store and are bought in multiple units. These need to be in convenient locations in the store to ensure conversions. Undergarments and white basic cotton T-shirt in a department store are convenience merchandise.Impulse purchase merchandise-which usually constitutes about 15% of the store and has the highest of sale-is given maximum exposure in order to tempt the customer into buying them. Candies in a supermarket and socks and hair accessories in a fashion store are impulse purchase items and are kept near the cash counters and entrances/exits. The customer picks them up after shopping for convenience and staple merchandise. The locations of various goods are chosen carefully to ensure that the customer is exposing to the entire store, thus increasing the possibility of a purchase.Talking about space management and optimization in a retail store, Ajay Mehta, COO of Times Retail (Planet M) says: "Space management does not end with just optimization, but has a much larger opportunity for merchandise promotion and display which not only can profit for a retail organization but entertain and delight customers too".

EFFECTIVE RETAIL SPACE MANAGEMENT

The sight of a good retail store with attractive windows and an enticing entrance induce the customer into entering. The customer enters the store and often keeps walking inside following the walkway wherever it leads, or sometimes takes a while to look for directions within the store. Sometimes the customer's attention is drawn to certain displays and merchandise presentation before he move on. To reach his destination inside the store, the customer tends to follow directions to reach there, especially in a big-box format. Seldom does he realize that subconsciously he is directed to 'walk' the entire store and thus exposing him to all that the store has to offer. This is achieved through a well thought-out and laid-out retail floor design.Effective retail floor space management is critical to the successful operation of a retail store, as more and more sales from the same space would lead to increased margins for the organization. According to R. Siam, CEO of Crossword: "Space planning is integral to the success of any retail store since the biggest investment in retail is in space".

Let us now look at the ground rules for effective floor space planning and management. At the same time, let us get an insight into the customers' physical and emotional needs that contribute to store design conceptualization and space planning.

STORE LAYOUT: THE CIRCULATION PLANT (THE "SILENT GUIDE")

Once inside the store, the customer needs to be guided silently to where he/she wants to go and also expose him/her to the offering. This can be achieved by planning the circulation and the location of the merchandise.

FLOOR SPACE MANAGEMENT

One of the common problems in retail floor management in India is lack of attention paid to space productivity. Usually space productivity. Usually space productivity does not figure in the Key Result Areas of either the Store Operations or Buying and Merchandising departments. But ideally both should pay attention to this area. Store Operations, since it is responsible for reorders and replenishment, and Buying and Merchandising because it is accountable fro the Gross Profit Return (GPR) on the space occupied by the merchandise.

Parameters to Judge Space Performance

How the space performs can be judge by:

-The sales output and the ensuing margins.

-The inventory holding that leads to sales and the ensuing margins.

In a nutshell the performance parameters are sales and margins and their direct relationship to the stock holding on the retail floor.

Sales per square foot, or top-line plan (sales): Here, space productivity is measured by sales volumes and value achieved per square foot per day.

Margins per square foot or bottom-line plan (gross margin returns on footage, or GMROF): Here, space productivity is determined by the average inventory holding per square foot per day and how it measures against the ideal level of stock holding planned for a designed space in the store. Stock-turns in such designated space play a vital role in earning good revenue returns on the space occupied when they are optimized.This space performance measurement can be done for any of the rungs in the SKU hierarchy: a department/division, a category/class, a sub-category/ sub-class, a brand and even for any style or size options.Says G.S.M. Ghana, former Senior Vice-President (Retain) at Bata India Ltd: "One must analysis statistics of the value of merchandise and margins broken down to the space occupied by micro-groups of merchandise in the store. This will help retailers develop a blueprint for profitable deployment of especially in chain store operations. In addition, not only should merchandise categories be placed in the right locations that will maximize profitability but such placement should help attain uniformity for comfortable shopping by customers."

Space Audit: Non-treaded and Black Holes.Any successful retail store audits its space productivity from time to time. This audit looks at the various retail functions and activities for which space is employed and analyses returns in order to optimize them. It compares the performance of each function or activity with others in relation to space occupied.Hot Spot Analysis: Hot spots are areas where the off take or merchandise is the highest. Similarly, there are warm spots and cold spots, where merchandise sales are lower. An analysis of these hot spot, warm spots and cold spots is made periodically and steps taken to convert cold spots to warm spots and warm spots to hot spots while retaining the best sales and the stock-turns of the spots.Such audits reveal non-treaded space, where there in no customer traffic, and less treaded space which ha slow traffic. The possible reasons for these are analysis and hurdles and bottlenecks identified and removed to ensure that there are no non-treaded and black hole areas.

Efficiency of Selling Space to Non-selling Space: The utilization of selling and non-selling spaces-back area, facilities area, etc.-are periodically monitored for there efficiency in deliveries. A good retailer always aims to optimize selling space to improve the bottom-line, while taking care not to compromise on the efficiency of deliveries of the non-selling space.

Ground Rules for Successful Space and Layout Management

Remember the golden rule of the retail floor space planning and management game-the convenience of the customer comes first.Provide the greatest opportunity for the customer to walk around the stores and browse through all the merchandise displayed, for it is the browsers who turn into buyers-buyers of a large basket size.Optimize the trading space to achieve maximum sales, while not neglected the non-trading area for customer convenience/concessions in order to ensure that they spend a longer time store and increase revenues.Make the right floor space management decisions after every space audit, effecting the necessary course-corrections on time as space costs a good deal of money.

Appeal to all the five senses of the customer by creating an aesthetic and functionally effective ambience (which should eventually become the credo of a successful store) so that you can cling to the mind-space of the customer and Bering him back to the store again and again. Remember, a retail floor designed, planned and managed well with the target customer in mind helps to make an emotional connection with the buyer.

Retail Merchandising

The term 'merchandising' is unique and exclusive to the retail industry. It refers to the entire process of inventory planning and management in a retail organization. Merchandising, when done properly, leads to an increase in the return on investment (ROI). The greater the ROI, more the profitability.

Merchandise Planning

For a retailer, the objective of merchandise planning is clear: achieving the following seven 'RIGHTS'

- The Right Product
- The Right Place
- The Right Quantity
- The Right Quality
- The Right Price
- The Right Mix or Assortment
- The Right Time

In order to satisfy every customer's needs, the retail store must have the right product in the right place, in the right quantity, with the right quality, at the right price, with the right mix of sizes or variants and at the right time. The function of merchandising is to achieve all these 'rights' so that sales are high with an ideal level of inventory holding and thus more profits.

Merchandise Hierarchy.While planning the merchandise mix, a retail organization has to start with a clear definition of its merchandise hierarchy. The merchandise hierarchy is a disciplined way of grouping the merchandise mix at different levels, starting from a high-level grouping to the lowest level of the stock-keeping unit (SKU).The merchandise hierarchy forms the platform needed to create the store's merchandise mix. The merchandising for the store dictates the different divisions and the lower rungs that the store must have in the hierarchy.

Building the store's merchandise mix by following the concept of merchandise hierarchy has its advantages:

(a) One can define in terms of ratios the mix of elements at each level of the hierarchy.
(b) One can analyze and drill down through the rungs of the hierarchy to the problem areas, if any up to SKU level.
(c) One can remove or add elements following security escalations.

This means if the store's merchandise decisions have to be taken based on the performance, say, of the millions of SKUs contributing to the formation of the merchandise pyramid for the store - the peak being the divisions - decisions at the lower rungs can be taken by front-line personnel. Those at the higher levels, which would impact the merchandise proposition / image of the store, can be taken by the higher-ups.

SKU: To use an example (see Fig. 12), a 410-size white shirt of solid design at the price-point of Rs. 750 (all options in the last level) having a button-down collar of the Arrow brand in the full sleeves sub-category or sub-class of the shirts category belonging to the men's department of the apparel division in a organization is an SKU. The levels in the merchandise hierarchy may be different for various products categories. For instance, in a supermarket, the levels may be:

Divisions: Food
Department: Packaged Food
Category: Sauces
Sub-category: Tomato
Brands: Magi
Options: 250g, 500g, 1kg.

Range Planning:

The first step in the process of range planning is merchandise assortment planning. This is a mix in percentage terms at every rung of the store's merchandise hierarchy.The first element in the merchandise plan is the Strategic Plan. This is normally taken at the high level and used to set out the critical success factors for merchandising in terms of sales, margins and stocks.A category-level margin plan is also created to plan the gross margins that each level (up to the SKU level) contributes to the store. The definition of the merchandise and the assortment planning based on the hierarchy levels help in analyzing weekly sales, stock and intake plan etc. at the category, sub-category, brand or SKU levels. With this, one can also identify any problems in sales or inventory holding at any levels and take corrective action. It is here that Open to buy (see 'The Buying Function' below) is planned in the process of buying. This is normally the first significant success factor in the implementation of the planning process.

Example of an assortment of shirt 20 pieces in stock:

Small / 2, Medium / 6, large / 7, Extra Large / 4, Extra Large / 1 = 20 pieces
Such an assortment plan helps replenish items to the store stock after they are sold by establishing minimum and maximum levels of stocking units. For instance, in the above example if the assortment ratio is planned as per the planned stock-turn for the store as 20 pieces, then the maximum stocks that are available in the SKU can only be 20. The replenishment trigger can be planned so that it is set off when the stock reaches a minimum specified level after sales. Another way of planning replenishment - which is done generally in high-turnover categories - is to trigger off reorders as and when the merchandise is sold with a cap on the maximum stock holding.

Pangram: There is another type of Assortment plan that is emerging now. It is a graphical range plan called the pangram. This short of plan moves away from the purely numerical type of planning that has been used until now and allows the range to be put together in a visual way. Typically digitally stored images are manipulated into collage-type storyboards. Space planning software packages like that of AC Nielsen support such graphic base stock mapping, which helps in easy replenishment planning and effective store space utilization.

Thus merchandise assortment planning and base stock - numerical and visual-numerical methods respectively - enable one to take account of the space utilization in a store by calculating the Return on Space Employed or Returns on Footage.

THE BUYING FUNCTION

Buying for a retail organization is a critical function of merchandising. The process begins with the preparation of the buying plan, called 'Open To buy' or OTB. It is helps retailers project and control future buying so that the flow of merchandise in the store matches anticipated sales at desired stock turn rates to give a positive cash flow.For organized buying one need to follow the OTB planning, since it prevents over-buying, eliminates confusion and enables the organization to make more profits.

So what exactly is OTB? OTB refers to merchandise budgets for purchase during a certain period of time for which the stocks have not yet been ordered. It is also the process of forecasting sales and purchases. OTB is a planning tool that assists in setting budgets for sales and merchandise inventory levels and in monitoring the current status of the OTB amount, which is the amount remaining to be ordered to meet the budget.Every retailer needs to use an OTB plan, as most tend to overstock when sales increase and under stock when they are low. Often a small increase in sales leads to excessive buying that ultimately affects the retailer fix the ideal amount of stock that should be on hand at the beginning of any given month and the quantum of new merchandise to be received during the month.

Ann efficient OTB plan has the following elements:Forward Sales Planning (Sales Forecast): The sales plan ought to be prepared for the entire year with month-wise details of planned sales. A good OTB plan helps one to react to variations in sales plans (as the current month comes to an end), reschedule deliveries and cancel or alter purchase orders for future deliveries, as the case may be.

Forward Cover: This is based on the planned stock turns for the retail out fit. Form instance, if the planned stock turns for the store is four times in a year, and then the ideal stock holding at any point in time should be equivalent to three months' stock cover.

Stock Required: This is based on the forward cover planned month is month 1, then the stock required will be the sum of the planned/forecast sales of months 2, 3 and 4.

Opening Stock: The value of the opening stock is a flow calculation. In OTB planning, the first entry is an estimate. From the second month onwards, the opening stock is the closing figure of the previous month.

Intake Requirement: This is the difference between the required stock and the opening stock.

On Order: These are stocks that have been already ordered and due for delivery during the relevant period.

Open to Receive: This figure is arrived at by deducting the stock on order, if any, from the intake requirement. This figure indicates the OTB quantity.

Closing Stock: To arrive at this figure, one needs to take the opening stock, subtract the sales, and add the on-order and open-to-receive quantities.

Advantage of an Open to Buy Plan

The OTB plan enables retailers to estimate in advance the amount

It helps ensure the right inventory level to support planned sales and to attain the best Gross Margin Return on Inventory (GMROI).The OTB plan places restraints on merchandise commitments so that the stock receives the right merchandise at the right time and not before or after.

It enables a continuous flow of fresh merchandise into the store month after month during the seasons.

The OTB plan establishes goals so that the actual performance can be compared with the plan and corrective action taken inn the required areas.Above all, an efficient OTB plan provides the organization more opportunity for profit.Retailers who follow a well-formulated POTB plan are successful in their merchandising and buying efforts. The merchandise management system employed in the organization generally support such statistical techniques in the OTB plan, but it is the buyer's insight and decision-making capability that help deliver best result.

MARKUPS AND MARKDOWNS IN MERCHANDISE MANAGEMENT

Markup is the percentage amount (calculated on cost) added to cost in order to arrive at the maximum retail price for a product. Hence,

Markup = percentage of margin calculated on cost added to arrive at the maximum retail price.
Cost = Maximum Retail Price - Margin

Margin = Maximum Retail Price - Cost

Maximum Retail Price = Cost + Markup

Markup is based on cost and is expressed in percentage terms.

Problem: What is the markup percentage for a dress that cost Rs. 200 and retails for Rs. 400?
Markup % = Difference between MRP and cost (Rs.400 - Rs.200) ÷ Cost (Rs.200) x 100

= Rs.200 ÷ Rs. 200 x 100
= 100%

Sometimes the retailer needs to look at the cost of an item and determine what that item should retail for It is fixed if the target customer is willing to pay that price. Markdown is the amount reduced from the maximum retail to arrive at the new retail price. Markdown is calculated as a percentage of MRP. Problem: What is the markdown percentage for a dress whose original MRP is Rs. 400 and the new retail price after markdown is Rs.200?

Markdown % = Difference between old MRP and new MRP after markdown (Rs.400 - Rs. 200) ÷ old MRP (Rs. 400) x 100

= Rs. 200 ÷ Rs. 400 x 100
= 50%

Markdowns are done when product sales low are or when the season draws to a close and the product line needs to be cleared from the shelves. Merchandise is also marked down when inventories are high, when saleable merchandise is shop-soiled or when certain price-off promotions are done. Markdowns are also affected when products that have manufacturing defects but are still saleable are found at the floor level. It is essential that the markdown percentage is kept at the lowest, as it directly affects the returns on gross margins in a retail store.

The Current Scenario in India

Retailing in India is plagued by weak gross margins compared to those in global retailing. While apparel retailers manage to get gross margins of 30-33% after struggling a great deal with vendors and brand markets the food sector has to settle for just 15-19%.

The lifestyle garments and related accessory retailer Shoppers' Stop has four in-store private label brands that contributed approximately 25% to its turnover, growing 5% over the previous year. The private label of a Delhi-based apparel retailer Robyn Retail contributed approximately 21% to total sales last year.

I grocery, Food world's private label brands account fro around 21% of total sales. It is reported that the company plants to increase the share of its store brands to 27% of total sales by the time the first phase of the private label initiative is over. Food World expects to extend its private label brand to 38 sub-categories from the 22 it currently has.

West-side, the apparel retailing initiative from the house of Tatars, is a success story with a strategic approach to private brand retailing (approximately 80% to 85% of the merchandise retailed comprises its own brands). The store is said to be struggling in the area of men's apparel, which is truly brand-led, and is said to be contemplating accommodating a few 'must have' men's brands in its outlets in addition to its core private labels.

References:

1) fibre2fashion.com/.../impact-of-retail-management-in-the-growth-of-indian-economy1.asp

2) fibre2fashion.com/industry-article/free-retail-industry-article

Retailing, a New Luminary & Cynosure of Business a Corporate Outlook
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Touch Screen Terminals

Touch Screen Terminals refer to keyboards or keypads which respond when touched by human hand or a touching implement eg: a stylus, and can also be called HMIs - Human Machine Interfaces. Touch screen terminals are available for both industrial and commercial purposes, and can be found in a range of customizable configurations. They are designed to withstand a wide range of environmental conditions, and can be panel mounted, pedestal mounted or handheld. Different types of touch screen terminals are needed for various applications, and these can include;
Ethernet graphic terminals Handheld graphic operator interfaces GPS systems

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To name just a few... Touch terminals are used in a huge variety of industries, and some of these include, the aircraft industry, the shipping industry, the building industry and the transport industry.

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A touchscreen works by detecting the location and presence of a touch within its display/screen area, and this is usually achieved by the user applying a touch to the screen with either a finger or a stylus type instrument. This direct interaction with the display indicates the presence of a touchscreen. If the object or instrument used to interact with the screen is active such as the use of a lightpen, the term touchscreen is generally not applicable.

Touch screens can be used as computer monitors, and one very common application for this can be seen worldwide in the form of terminals to networks. They are used widely in many industries, and can commonly be seen at locations such as museums, libraries, and tourist centres, where they are used for information purposes.

Touchscreens have two main attributes. Firstly they enable one to interact directly with what is displayed on the screen, removing the need for a keyboard or mouse, and secondly it enables one to do so without any secondary handheld device such as a stylus or pen.

Up until the 1980s many consumer touchscreens were only capable of sensing one point of contact at a time, and very few could sense how much pressure or how hard they were being touched. However with the advance of multi-touch technology, this is starting to change.

There are several types of touch-screen technology and some of these are:
Resistive Capacitive Projected capacitance Surface acoustic soundwave Infrared Strain guage Acoustic pulse recognition Optical imaging Dispersive signal technology

With the development of multipoint touchscreens, came the facility of tracking more then one finger or point on the screen, and devices are now available which allow the interaction of multiple users simultaneously.

Touch Screen Terminals
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Restaurant POS System - Questions to Ask Before Purchasing a Restaurant POS System on the Internet

Purchasing a restaurant POS system on the internet can be a complex process due to the number of systems and options. This article will help you ask the rigt questions of the POS vendors. A lot depends on the experience of the restaurant owner with POS systems and the extent of service provided by the seller of the POS system. The following are a series of questions that should be asked to assure the potential restaurant POS system meets your particular needs.

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1. What exactly is the monthly cost or cost per minute for technical support or licensing fees?

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Many sellers charge a monthly licensing fee just use their software. It is not unusual to pay 0.00 per year or 0.00 per station per year even if you never use their tech support system. In these cases add about ,500.00 to the advertised price to use the single terminal system for five years. If monthly licensing or tech support fees are not mentioned be sure to get the details as to licensing and tech support fees if any.

2. What happens af ter the technical support period ends?

Most companies provide and initial 3, 6 or 12 months free technical support.Find out what it costs after that. Do they have an additional warranty, a per call charge or a per minute charge? There are also companies that provide free technical support forever.

3. Is the software on a "Trial Period"?

The software in some systems runs only for a limited period of time. Then you must purchase the software and a yearly licensing which adds about 0.00 to the original advertised price. Then, in some cases, you pay a yearly licensing fee thereafter just to use the system. You really need to read the fine print.

4. What about software upgrades?

Find out what the cost, if any, for upgrades. More importantly, are you forced to accept and pay for software upgrades later.

5. Is the equipment really new, refurbished or used?

If the words "new, refurbished or used" do not describe the hardware then ask. If you don't get a reply from the seller watch out. The latest buzz words are "Certified Pre Owned". What is the warranty?

6. Is shipping/handling included in the advertised price?

This con be expensive. A system can weigh about 50 pounds and you could be across the country from the vendor.

Restaurant POS System - Questions to Ask Before Purchasing a Restaurant POS System on the Internet
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Special Price!!! New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Durable

Oct 26, 2011 04:27:45

New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Durable
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New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Durable Feature

  • Manufacturer/Supplier: Razer USA Ltd. Our most popular model.
  • Product Type: Mouse. Number of Total Buttons: 7.
  • Pointing Device Connectivity Technology: Wireless.
  • Pointing Device Wireless Technology: Bluetooth.
  • Movement Detection: Laser. Movement Resolution: 4000 dpi.


New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Durable Overview

Scroller Type: Scroll Wheel. Pointing Device Host Interface: USB.



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New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical

Special Price!!! New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical

Oct 25, 2011 03:14:10

New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical
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New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Feature

  • Manufacturer/Supplier: Razer USA Ltd. Our most popular model.
  • Product Type: Mouse. Number of Total Buttons: 7.
  • Pointing Device Connectivity Technology: Wireless.
  • Pointing Device Wireless Technology: Bluetooth.
  • Movement Detection: Laser. Movement Resolution: 4000 dpi.


New Razer Orochi Bluetooth Mouse Usb 4000dpi Gaming Wired Wireless Modern Design Practical Overview

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Woman in 69 Position - How to Give Her Explosive Oral Pleasure

The term "69 positions" is coined after image of couples while performing oral sex simultaneously. When done correctly, it provides both partners explosive sensation and orgasm. However, some complained that it is uncomfortable and inconvenient. I said hogwash. Read on as I reveal few tricks to impress your woman in 69 position:

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#1. Keep it wet

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The key factor of enjoyable 69 experience is wetness. While she is capable of producing the moisture, you are certainly welcome to use lubricants to spice up her sensation. Experiment with various kinds of lubricants (eg. flavored lubricants, lick-able lubricants and warming lubricants) until you find out the best type to turn her on.

#2. Treat her like an ice cream

Her private areas (including perineum, clitoris, and vagina) are very sensitive and respond to slight stimulation. Thus, always be gentle and slow with your tongue movement. The best way to stimulate the sexy nerve in these areas is to stroke her like you are licking an ice cream. Start off slowly by licking the areas around her clitoris, and then slowly stroke her clitoris with increasing speed. Vary the stroke pattern and pressure until she reaches orgasm.

Tip: if you are the one who lie on your back, place a big pillow under your head to gain better access to her genitals.

#3. G spot stimulation

Another superb way to stimulate woman in 69 position is G spot massage. While you are licking her clitoris, slide your finger inside her vaginal wall to locate her G-spot. It is a tiny, bean-like tissue which gives you rough feel when you touch on it. Then, curl your fingers and gently rub the G-spot in consistent motion. Rub it up and down, rub it in circular motion. Monitor her response closely to find out her favorite. The consistent rubbing and licking will build up the moisture real fast and eventually lead to really powerful and overwhelming orgasm.

Tip: to avoid STD and throat complication, it's recommended to use dental dams.

Woman in 69 Position - How to Give Her Explosive Oral Pleasure
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Music Studio Software - A Great Virtual Studio Helper

Most music studio managers out there are willing to invest into some reliable music studio software as they truly believe in the advantages, benefits and conveniences this innovation can bring them. With such maximum satisfaction, studio owners can spend more quality time to other things as this web-based computer program handles most of the challenging and effort-taking studio operations.

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Studio managers ensure high standards and genuine quality in managing a music studio business. And those are the same things that a music studio software indeed guarantees. With all accuracy, consistency, resourcefulness, and effectiveness this technology on studio management assures, more and more studio owners and administrators are getting interested in investing into one.

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It is also true that many music school or studio owners or managers have a very hectic and busy schedule - demanding much of their time, effort and resources. When they have this music studio software in their studio business, they can work closer and more focused with the development and progress of the studio or school itself.

The following are some privileges that such reliable and useful music studio software can help you enjoy:

Some innovative studio management software can provide online assistance and can even help you with online and internet marketing stuffs as they would help you create a music studio website or blogs to bring you closer to your clientele and even those prospective clients.

It can keep track of everything in your studio - checking the attendance, performance, and the like of the students, teachers, and personnel. This innovation can also send mass emails and automatically assign "to-do" items and set reminders as well as other updates.

In here, you can set-up a live calendar of all the lessons, activities and events in your music school or studio. Monitor and control other studio operations in terms of planning, organizing, and scheduling.

You can automatically and electronically invoice your clients and receive payments on-line - tracking finances, expenses and inventory and running reports for taxes.

Through this studio management software, managers can customize everything - more personalized, updated and upfront. Your music teachers and the entire teaching personnel can surely appreciate this tool as they can literally stay connected and in touch with the music studio, the students and their parents, as well as with you at all times.

One last great thing about this music virtual studio helper, it gives you a round-the-clock customer support online with such fast, courteous, helpful and friendly customer agents and representatives.

With all these great packages, I am sure that you would now agree when I say that this studio software can automate your studio, freeing up your time to do things that are more important, saving much time keeping track of new registrations, finding availability in your teachers' schedules, creating invoices, calculating your profits and a lot more.

So if you are looking for something innovative yet not-so expensive, there is no better way than to invest into some reliable and useful music studio software that the entire people in the studio would appreciate and love. Find one today over the web and see how you can take your music studio business further and more successful. Good luck!

Music Studio Software - A Great Virtual Studio Helper
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Special Price!!! Lexerd - Touch Dynamic 15" LCD Touch Monitor TrueVue Crystal Clear POS Screen Protector

Oct 22, 2011 20:59:53

Lexerd - Touch Dynamic 15
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Lexerd - Touch Dynamic 15

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Lexerd - Touch Dynamic 15" LCD Touch Monitor TrueVue Crystal Clear POS Screen Protector Feature

  • Ultra Thin
  • Crystal Clear
  • Guarantee To Preserve Original Color Tones
  • Heat, Water Resistance, Against Scratches and Shields Damage
  • Not Interfere with Touch screen Technology


Lexerd - Touch Dynamic 15" LCD Touch Monitor TrueVue Crystal Clear POS Screen Protector Overview

The Lexerd TrueVue™ is created from an ultra-clear film that is exclusive to Lexerd for covering consumer electronics. Transparent and amazingly thin, the TrueVue is designed to precisely match the contours of every device, providing unbeatable scratch protection. Lexerd TrueVue utilizes the latest LCD screen protection technology that will keep gadgets looking great.

- Keep your device crystal clear with the exclusive professional grade film, only available with Lexerd
- Scratch-proof - you can show off your gadget and use it without fear of scratching
- The ultra-thin film is only 0.2 mm thick and will not add bulk to your device. So you can still slip it into charging docks and handbags
- Lexerd' s latest technology It allows the TrueVue to create precise, custom designs that hug the curves of your electronics
- TrueVue is guaranteed to preserve original color tones

Package contents:
One each of the following items: screen protector, instruction manual, lint free cloth, finger cots (to protect optical surfaces during handling)




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EVO EVO-TM2A 15" 1024 x 768 1000:1 Wide Touchscreen LCD Monitor

Special Price!!! EVO EVO-TM2A 15" 1024 x 768 1000:1 Wide Touchscreen LCD Monitor

Oct 21, 2011 20:12:15

EVO EVO-TM2A 15
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EVO EVO-TM2A 15

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EVO EVO-TM2A 15" 1024 x 768 1000:1 Wide Touchscreen LCD Monitor Overview

EVO 15 TOUCHMON, VGA/USB INTERFACE, USB/SERIAL HUB



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POS-X EVO Touch Monitor 2 EVO-TM2B

Special Price!!! POS-X EVO Touch Monitor 2 EVO-TM2B

Oct 20, 2011 15:31:16

POS-X EVO Touch Monitor 2 EVO-TM2B
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POS-X EVO Touch Monitor 2 EVO-TM2B

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POS-X EVO Touch Monitor 2 EVO-TM2B Overview

EVO-TM2 Touchscreen Monitor (17 inch, VGA/USB, Interface USB/Serial Hub) The POS-X EVO-TM2B is also known as PXI-EVO-TM2B.



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Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron

Special Price!!! Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron

Oct 19, 2011 12:16:28

Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron
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Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron

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Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron Feature

  • This sturdily-built 7 Inch Touchscreen LCD is both perfect for your in-car entertainment and as an affordable Point of Sale business solution to help boost productivity of your place of business.
  • Featuring both VGA and RCA input connections, this 7 inch LCD monitor shows everything from your DVD player, GPS navigator, digital TV receiver, rearview parking camera, and any other video sources directly on its large and clear screen. Displaying vibrant images at 800 x 600 resolution, this touchscreen monitor really brings your movies to life. It also comes with a fully adjustable mounting bracket that can be placed on your dash board, allowing you to enjoy movies comfortably.
  • This touchscreen monitor can be easily connected to your PC and be transformed into a POS device instantly at your restaurant or retail store. Touchscreen monitors are easier to use then keyboards, thus helping you eliminate human errors such as lost orders, math errors or other costly delays. You can also use a few of these in your retail store and your customers will have an interactive display to access your product information.
  • 7 Inch LCD Touchscreen Monitor;Screen Touch and Mouse Click Simultaneously;Affordable POS retail solution to boost productivity
  • Great replacement monitor as a regular monitor;Hand holdable and portable


Feelworld 7 Inch Touch Screen LCD TFT Monitor with VGA In-car Entertainment / PC / POS by Koolertron Overview


* Primary Function: 7 inch TFT LCD touchscreen monitor
* Screen: 7 inch TFT LCD Touch Screen (1,152,000 Pixels)
* Native Screen Resolution: 800 x 480 (VGA), up to 1024 x 768 (VGA)
* Contrast: 500: 1
* Display Ratio: 4:3
* Brightness: 400 cd/m2
* Backlight: LED
* Viewing Angle: 45/60(U/D) , 65/65(R/L)
* Color System: PAL-4.43; NTSC-3.57
* Signal Cable: 8-pin Model D Plug
* Audio Output: 2.5W x2
* Input Voltage: DC11-13V
* Power Consumption: 8 W
* Inputs:
- DC12 power cable
- VGA
- Yellow RCA for Video1
- Red RCA for Video2
- White RCA for Audio
- DC12 power (wall plug or car cigarette lighter adapter)
- Rearview camera
* Supported Operating Systems for Touchscreen:Windows 97SE, XP, Vista (32 bit version only), Windows 7, Mac OS X+
Power Source: 100 - 240V power adapter/12 V Car cigarette lighter adapter
Dimension: L: 180 x H: 125 x D: 21 (mm)
Product Notes
* Can be connected and used with other electronic devices that have AV or VGA inputs
* Full Control of your laptop or desktop computer with a simple touch
* Put this monitor on your lap and use it as a tablet while you lean back in your chair
* Color Systems: PAL and NTSC
* Touch screen function only works with computers
* With VGA input, connect directly to your PC or laptop
* With AV input, connect directly to DVD player, as a car entertainment system
* With touch screen operation, can act as a display unit for your GPS navigator in your car
Package Contents
* 7 Inch LCD Touch Screen monitor
* Power Adapter (100-240V 50/60 Hz),Car Cigarette Lighter Power Adapter (12-24V DC),VGA Cable,AV Cable (with Rearview Camera Wire),USB Cable,Remote Control,CD Disk (Touch Screen Software and Drivers),Mounting Bracket,Stylus,Manual - English



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Brill Mower

Managing the Information Technology Infrastructure of the Queen Mary 2

In 1839 Samuel Cunard created The British and North American Steam Packet Company, known as the Cunard Line, to deliver Royal Mail to Canada and the U.S. (Cunard, n.d.). Originally composed of 4 paddle steamer ships, it would not be until the late 1940's though that the Cunard name would be etched synonymously with superior quality transatlantic passenger cruises. By the 1950's, Cunard had a total of 12 cruise liners in service accounting for a total of one third of all transatlantic crossings (Cunard, n.d.).

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With its greater speed and lower cost, air transit was quickly emerging as the preferred method of transatlantic travel during the 1960's (Wikipedia, n.d.). The Cunard cruise liners that clearly dominated the cruise industry a decade earlier were quickly becoming outmoded remnants of a bygone era. With the increased costs associated in operating the Queen Mary and Queen Elizabeth, and faced with stiff competition from rivals like French Line's newly built SS France, Cunard was reluctant to capitulate entirely on the cruise industry (Wikipedia, n.d.).

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Cunard found a winner in an million gamble (Wikipedia, n.d.) through a replacement for the Queen Elizabeth called the Queen Elizabeth 2. On May 2, 1969, the Queen Elizabeth 2 made her maiden voyage from Southampton, England to New York City and instantly became the flagship for Cunard. Not only renowned as one of the fastest seagoing vessels for her size, the Queen Elizabeth 2 was cheaper and smaller to operate than her pre-war predecessors (Wikipedia, n.d.). Cunard managed to dynamically capitalize upon its lengthy historical brand recognition alongside the lowered costs associated with operating the Queen Elizabeth 2. The Queen Elizabeth 2 ultimately won a dire competitive advantage and reigned as the standard of transatlantic passenger crossings until 2004.

In spite of the notoriety of the Queen Elizabeth 2, Cunard gradually weakened in each successive decade and became a company with a fleet of old disparate liners by the 1990's. Carnival Cruises acquired the outstanding 32% interest in Cunard in 1999 (Cunard, n.d.). The acquisition represented a marriage between refined British sophistication and the American wanderlust spirit. The prosperous Carnival Cruise Corporation revived the ailing legacy of Cunard by selling off older liners and conducting needed overhauls on others.

Under the new leadership of Carnival Cruises, Cunard also began construction on a liner that was of unprecedented proportion. Dubbed the Queen Mary 2, at a cost of over 0 million and a gross weight of over 150,000 tons, she was the most expensive and heaviest vessel ever. Receiving much fanfare on her maiden voyage from Southampton, England to Fort Lauderdale, Florida on January 12, 2004, the Queen Mary 2 was celebrated as simply the grandest ocean liner in the world (Wikipedia, n.d.).

The Queen Mary 2 was designed to be an all-inclusive fully functioning entity unto itself, having the capability to function like a self-contained city (Datz, 2004). Providing every possible comfort available on land and without forfeiting modern technology, The Queen Mary 2 evokes the opulence of a previous era for the 21st century. Needless to say, the incorporation of the information technology infrastructure of the Queen Mary 2 is simply second to none.

From the moment that guests first arrive for their departure, they have the ability to have their photograph taken at the port's hotel, the terminal or the purser's office on board the ship. In addition, their credit cards and passports are also scanned into the ship's property management system. Their cards then in turn can be automatically used as their room key, a method of payment on board the ship, and identification for landing and boarding in lieu of carrying passports (Datz, 2004). All fall under the broad category of information technology as Transaction Processing Systems or TPS (Laudon & Laudon, 2006). According to Jeff Richman, director of business solutions and applications development at Cunard, the Queen Mary 2 is the first cruise liner to offer those capabilities in a smart card (Datz, 2004).

In every stateroom the Queen Mary 2 also contains a dynamic television system running Linux on set-top boxes from German multimedia company, IDF. These televisions enable passengers to send or receive email at .50 per transaction, order on-demand videos and select from a total of 11 functional areas of interests such as classes, restaurants and shore excursions. The stateroom television point of sale (POS) system enables passengers of the Queen Mary 2 to not only book reservations, but also to shop online and keep a running total of the amount of money spent onboard (Datz, 2004). The ability to shop via an interactive television integrates the TPS system to the Queen Mary 2's finance and accounting information system to track cash flow (Laudon & Laudon, 2006). This system ultimately benefits Cunard because it requires less people to maintain than would a traditional system of crew handling individual transactions and reservations. Also, the system creates the opportunity to generate additional revenue for the ship (Datz, 2004).

The Queen Mary 2 has its operations center divided among three discrete sites that back each other up within the ship. Individual systems of the ship are connected to the primary organization operations center housing many servers, a PBX communications system and a public address system that serves as the ship's principal safety system (Datz, 2004). The core of the Queen Mary 2's information technology system is the property management system which deals with both crew and passenger information. The property management system controls the ship's credit based invoice system in addition to the boarding and disembarking manifests. Each individual onboard information technology system ultimately links to the property management system (Datz, 2004). The property management system lets the ship forward crew and passenger rolls to the Department of Homeland Security (DHS), which involves airliners and cruise liners to submit that data prior to leaving and following arrival (Datz, 2004). This enterprise system or enterprise resource planning (ERP) system enables a lone data structure serving business wide incorporation and synchronization of important business procedures (Laudon & Laudon, 2006).

Aboard the Queen Mary 2, Cunard also offers a system called AVO for Avoid Verbal Orders. The ship's crew is able to record matters aboard the ship without having to pick up a phone or physically track someone down. Using individual personal computers, crewmembers can report faulty machinery aboard the ship directly to maintenance. Passengers also have the ability to inform maintenance of any troubles they might be encounter via their stateroom televisions. From either, it is directly assigned to a maintenance worker where he or she can examine a schedule of repairs that must be done for that day. Repairs are completed in the order in which they are received, and afterward customer service personnel can directly contact passengers to see if problems were solved to their satisfaction (Datz, 2004). Once again this aspect is an example of a TPS onboard the Queen Mary 2, due to the inputting of events into the system and the coordination of operational level actions (Laudon & Laudon, 2006). The AVO system on board the Queen Mary 2 is also connected with the ship's planned maintenance and purchasing system. Supervisors can determine from the data which repairs must take precedence over others (Datz, 2004). This aspect of the AVO system therefore serves as a Decision Support System or DSS due to its utility in allowing managers to make critical decisions (Laudon & Laudon, 2006).

The AVO system would not function without the integration of a wireless computer connection infrastructure. The Queen Mary 2 also uses Wi-Fi to link passenger orders in the restaurants from waitstaff terminals to receptors in the ceilings. They are then transmitted through cables directly to the galleys where the chefs view the orders on large monitors. In addition, at some of the bars the waitstaff use handheld computers to take orders that are wirelessly broadcast to the bartenders (Datz, 2004). At the operational level of taking orders from passengers, here the waitstaff use another form of TPS to transmit orders (Laudon & Laudon, 2006).

Finally and most importantly, the Queen Mary 2 also has a system for dealing with problems that may arise in any of her shipboard systems. Every cruise has a total of three computer support officers to handle technical problems. Yet if they encounter a problem that they simply cannot handle, satellite links can provide instant communication directly to the IT department at Cunard headquarters. Here the problem can be handled distantly and does not require the cost and time associated with sending an expert directly to the ship (Datz, 2004). This is an example of Cunard's ESS capabilities that can be used remotely to solve for a wide range of problems that could occur on the Queen Mary 2 (Laudon & Laudon, 2006).

Perhaps the main challenge faced by the IT designers of the Queen Mary 2 was the unprecedented scale of the vessel. No cruise liner of this magnitude had ever been built and therefore no prior strategies could be used. Critical concerns such as cable drops had to be planned from scratch by the IT designers. Typically new ships are built into preexisting classes that already have designated plans for cable drops, but the Queen Mary 2 did not fit into any preexisting class. She had a total of nearly 2,500 data links located in individual cabins and approximately 40 wireless points that all had to be planned down to exacting detail. The high degree of precision is due to the need to torch, weld, and cut into steel, then to fireproof the cables (Datz, 2004).

Development of an IT system was also compounded by the fact that it had been over three decades since the last Cunard cruise liner was built. The relative lack of familiarity with designing an entire IT system for the Queen Mary 2 was underscored by the lack of a distinct IT department for shipbuilding as many competitors do (Datz, 2004). Nearly every facet of IT production aboard the Queen Mary 2 had to be designed literally from the ground up which presented designers with a unique opportunity to develop creative solutions.

Another problem associated with developing the IT infrastructure of the Queen Mary 2 was a matter of geographical distance. As the actual ship was being constructed at the Chantiers de l'Atlantique shipyards in France (Wikipedia, n.d.), Cunard developed the IT system at its Miami headquarters. There the entire system was set up, incorporated and checked then dismantled and shipped directly to France to be fully completed aboard the ship within three months, without the benefit of a working lift (Datz, 2004).

First, among the most important stakeholders for Cunard would be the passengers aboard the Queen Mary 2. This individual group absolutely must be considered a top priority due to their ability to literally keep the Queen Mary 2 afloat. If their needs and concerns are somehow not fully addressed, then they will most likely look elsewhere toward the competition. This is primarily the reason why I think that the Queen Mary 2's IT infrastructure was designed with their needs in mind. Everything from selecting activities to reporting repairs to maintenance to ordering room service was planned with ease of use. The operation of user-friendly touch screen stateroom televisions to cover all aspects of their voyage increases the likelihood that they will enjoy their trip and return as repeat customers, recommending the experience to their friends.

Second, another vital stakeholder group for Cunard would be the employees aboard the Queen Mary 2. They are an integral component in ensuring that passengers are completely satisfied with the service they receive and will return. This is why I think such painstaking detail was paid to the development of the AVO and other TPS infrastructure aboard the Queen Mary 2. The AVO system enhances the overall quality of the passenger's experience on the Queen Mary 2 by addressing maintenance issues almost immediately and resolving them expeditiously. The TPS infrastructure creates ease of ordering anything from a bouquet of flowers to a bottle of scotch directly from the comfort of the passenger's stateroom. I think that the employees of the Queen Mary 2 take great pride in being aboard the standard for transatlantic cruises and pay great attention to the detail involved in their daily work.

Lastly, a third stakeholder group that was integral in the success of the Queen Mary 2 would have to be the Carnival Corporation. Often times when individual organizations have differing strategies, mergers and acquisitions can help leverage the strengths so that the sum is far greater than their individual parts. This is what apparently happened in the synergistic union between Cunard and Carnival. Prior to the acquisition by Carnival, Cunard was an organization that was mired in its past. Carnival not only managed to breathe new capital into Cunard but also new life into Cunard's business strategy. Carnival enabled Cunard to transform itself from a stodgy British organization steeped in tradition into a vibrant team ultimately focused on the needs of the customer. I think that the organizational philosophy behind Carnival was instrumental in the development of not only the Queen Mary 2 but also her superior IT infrastructure.

The design of information technology aboard the Queen Mary 2 has shown that IT has no longer become a secondary part of the shipbuilding business. Now more than ever, the 21st century has brought forth technological breakthroughs to focus on enhancing the customer's experience. The customer experience is ultimately what propels an organization to profit and to sustain its viability.
Long gone are the days when organizations could afford to have IT come as an afterthought or worse yet, not at all. The successful implementation of superior IT capabilities must be a dynamic process that operates congruently with other divisions of the organization. Individual organizations must fully realize that they are ultimately doing a disservice to themselves and their clientele by not focusing deserved attention on developing IT.

As in the case of the Queen Mary 2, sometimes seemingly insurmountable obstacles can stand in the way of successful implementation of an IT infrastructure. Yet the creativity and tenacity of the IT designers did not let this become an obstacle. No previous designs were made on the scale of the Queen Mary 2. The IT designers improvised. The testing facilities in Miami were thousands of miles away from the shipyards in France. The IT designers had to make absolutely certain that the infrastructure would be compatible with the actual Queen Mary 2 in France. Ingenuity prevailed. The Queen Mary 2's IT infrastructure was a resounding success and a model for the entire cruise industry.

Royal Caribbean is one of Cunard's chief competitors in the cruise industry. The Queen Mary 2's intricately woven IT infrastructure has raised the benchmark by which all other IT systems are measured. Royal Caribbean just launched the Mariner of the Seas in November 2003, and the Jewel of the Seas in April 2004. Both ships incorporate similar POS, property management systems, and wireless access areas for passengers. Royal Caribbean has attempted to capitalize on superior IT strengths in its own right, but falls slightly short of the advances on the Queen Mary 2. Unlike the Queen Mary 2, the smart cards used by Caribbean's ships do not contain passport information. They are only used as room keys, identification and for purchases (Datz, 2004).

For passengers, Internet access aboard the Mariner of the Seas and the Jewel of the Seas is confined mainly to each ship's open Internet cafés. Otherwise passengers can readily access the Internet via their own laptop computers. Access to the Internet is available to the respective crews of both the Mariner of the Seas and the Jewel of the Seas through a thin-client device (Datz, 2004). In contrast, the ease of touch screen Internet access aboard the Queen Mary 2 offers passengers universal user-friendly Internet access for a nominal fee.

In the wake of the success of the Queen Mary 2, Royal Caribbean soon will unveil in May 2006 a grander vessel called the Ultra Voyager. With the ability to transport 3,600 passengers and weighing at close to 160,000 tons, Caribbean looks poised to give Cunard a run for its money.

I think that as we see Internet, satellite and telecommunications technology progress even further in the 21st century, we will see more, better and faster use of IT. Some possible areas where IT could be developed in the cruise industry might be:

· Wireless Internet access for all passengers and crew.

· Satellite television connections available to individual staterooms.

· Satellite videoconferencing for busy executive passengers.

· Satellite video telephones.

Cruise lines are pressured into keeping up with the continuously changing environment to maintain market share. IT is a valuable asset for any organization. Cunard will continue to face many new challenges in the future and will need to use IT to build upon the legacy of Samuel Cunard for generations to come.

Managing the Information Technology Infrastructure of the Queen Mary 2
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